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Old 05-17-2011, 11:23 AM
ffcmike ffcmike is offline
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Join Date: Jul 2004
Location: London
Posts: 2,029
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I've set this up as:

PHP Code:
function onCreated(){
  for(
temp.
    
arrayofclassnames
  
)
  {
    
this.join(temp.c);
  }
}

//#CLIENTSIDE
function onCreated(){
  for(
temp.
    
arrayofclassnames
  
)
  {
    
player.join(temp.c);
    
this.leave(temp.c);
  }

(Weapon is also first within serveroptions order list)

First signs indicate this is indeed working having added new class functions and logged into a level containing these functions clientside onCreated.
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