Quote:
Originally Posted by DustyPorViva
serverside copylevel(level,newlevel);
|
Then why doesnt this work?
PHP Code:
function onActionServerSide()
{
if (params[0] == "makehouse")
{
clientr.phouse2 = 1;
copylevel("toad-level1.nw","house1_"@params[1]@"_outside.nw");
}
}
//#CLIENTSIDE
function onCreated()
{
if (clientr.phouse2 == NULL)
{
triggerserver("gui",this.name,"makehouse",player.account);
}
}