Thread: Png2nw
View Single Post
  #30  
Old 04-19-2011, 11:42 PM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by DARKVILLIN View Post
For most of the Red Squares. Don't use Half Grass...it looks bad
Also for the barrels use a .png with a transparent background. Just using the tileset its fine but don't be afraid to use .pngs in levels. They can fix a lot of tile errors. Also with the path tiles that are used on the inside of a path are used better when framed out. The random water spout...delete it. This isnt zelda The windows. Don't use the half windows...

Besides that there weren't a lot of tile errors. Keep up the work. Hope my input willl help you.
I think you missed the point of the thread.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
Reply With Quote