Quote:
Originally Posted by WhiteDragon
Main problem here is that most of the new players (i.e., from iPhone, never played any good Zelda game) tend to have trouble without some hand holding.
Once the various techniques and such are learned from these first few quests, we do plan on branching out quests where you are more on your own with less direction, harder puzzles, and trickier tricks required to beat the quests. Believe it.
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I think you're underestimating the playerbase a little. I've recently been playing on Twilight Princess and it throws things like this at you. You know, with it being a Zelda game, that if they are keeping you in the place you're at there's something for you to do in it. That's not just what happens on Zelda but everytime you're playing a
real game. It's just never like that on Graal.
That aside, don't you think the iPhone players are going to be going into these places themselves anyway? If they are new players they ARE going to enter the bank, they ARE going to enter the shop. That's just what people do lol. Throw in a big cutscene when you enter and you'll know that you've got something to do in this place.