
04-09-2011, 08:33 PM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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How about a triggeraction(x,y,w,h,action,params);
as well as triggeraction(x,y,w,h,persistent,action,params);
Where persistent is a boolean for whether it keeps going after it hits an NPC(since an NPC on top can "steal" a triggeraction). |
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