Quote:
Originally Posted by Crono
so if the screenshot is a normal screenshot anything blocking the tiles (GUI, char, etc) are colored black while the rest is fine? hmm!
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This is also extremely useful when ripping tiles you don't have a tileset for too.
Here is an example of ripping tiles due to this perk:
Step 1: Find a level to rip:
Step 2: Run it through without a defined tileset:
Step 3: Build the level from the output. Yellow tiles are
unique tiles that appear for the first time. Any time another one of these tiles shows up it is colored green:
Step 4: Overlay the built level with unknown tiles and rip the
unique tiles(which were colored yellow in this example).
From there you jump in to photoshop and put the tiles in their right behavioral spots(block/not) and regenerate until you have no missing tiles. Plus side to this is that there are no duplicates when ripping them out.