Quote:
Originally Posted by Shards-Of-Fate
I was also thinking of working with more of a Quest/Achievement based track of progression versus leveling. Now I haven't completely ruled out a leveling system--I just think I can get around needing one.
Would you be frustrated being held back by the amount of quests you've done in an area? If you couldn't do the end game dungeon in that area?
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Quests are always cool, especially if there is an abundance of them. If you can get creative quests, that will make your server unique- much more unique that an EXP system would ever make your server