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Old 03-16-2011, 03:37 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Shards-Of-Fate View Post
I was also thinking of working with more of a Quest/Achievement based track of progression versus leveling. Now I haven't completely ruled out a leveling system--I just think I can get around needing one.

Would you be frustrated being held back by the amount of quests you've done in an area? If you couldn't do the end game dungeon in that area?
Quests are always cool, especially if there is an abundance of them. If you can get creative quests, that will make your server unique- much more unique that an EXP system would ever make your server
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Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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