I want to cut crafting. Crafting is a definite time-sink. I enjoy games with expansive inventories and things to do with them. But too many games Crafting brings in its partner Gathering. And Mr. Gathering is boring.
I want to utilize a system to upgrade your weapon and armor, sure--But not really wanting to go for a original crafting system. What're stores for. XD
I'm going along with the...When a baddy dies he drops one item that signifies you killed him. A horn. A claw. What have you. The I am going to utilize a "Bounty" office to sell those "Proof of Kill" marks for some gold

Or maybe use them in an upgrade. So there is still a need to gather/farm--But definitely not as long of a trip.
PVP - Target Lock or No Target Lock?