Quote:
Originally Posted by WhiteDragon
I'm considerably sure the reason UDP was any smoother was not because it was UDP, but because it was a direct connection to the other client, which could also be done with TCP.
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So I decided to try out the V5 Client and wanted to confirm this. I am seeing other players IPs in my list of active UDP connections.
It would be cool if Stefan had regional nodes for this kind of setup instead of forcing everyone to connect to each other.