Quote:
Originally Posted by salesman
yes
|
living class:
NPC Code:
function doDropMoney() {
5
}
Not like the existing money drop matters anymore because nobody ever walks around with any money on them EVER.
$5 per kill isn't too big of a deal. Maybe +$1 for every 10,000 kills the other players has, or for each extra 5HP they have or something.
Still doesn't come close to mining money but at least it's something and it's not boring.
Shooting range is another candidate for a decent "PKing" job. Could even change it to be based on killing waves of NPCs instead of just shooting at targets.