Quote:
Originally Posted by Jiroxys7
I dont have 10m total. In fact I don't really play PC Era. However, I voted no for different reasons. It's kind of a bad idea to centralize resources on your map since it could mean others areas becoming less traveled. It might not sound like a big deal, but enough of this could make a large world look a bit smaller than it is.
Though I do think all guns should be obtainable at all times SOMEWHERE.
As for your log concerns, you guys should really be connecting all of the shop NPCs to a class if that's your concern. Pass data through it containing the account name of the player that bought the item, the price paid (if it's changeable) as well as what level they're in. You could manually enter the level name data on the individual NPCs, or have it take the player level name over, then translate it to a specific name in the class, and then after that's done, have it store the data in a database or a log.
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I agree that you need to be traveling, I'm sure it's not going to be a shop with a big sign saying 'GUNS R US' ALL GUNS HERE. Make it a few different shops, and they open at only certain times or certain months etc. Or maybe a hidden underground blackmarket with RPG or something. Make it fun, or even a quest.
>"whos dogbert" - codecub
>I didn't say codecub at all.
>mfw