Quote:
Originally Posted by ffcmike
I wonder if this is something that could possibly be affected by whether or not it is the default sethead command being used, as on Classic for example we have those commands disabled and they are instead scripted, with the player.head variable being modified clientside, wouldn't know if this is the case with UN however.
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95% sure that it is player.head being changed on clientside
that seems like it could potentially be part of the problem.