Thread: Beiser Curves
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Old 01-19-2011, 05:50 AM
WhiteDragon WhiteDragon is offline
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You can't really plug-and-play Bezier curves into downsider's interpolation script.

When you draw a Bezier curve through a set of control points, it does not need to touch the all control points, only the start and end points. For interpolation, this is obviously useless because you won't even be hitting the points that you know the object has been at.

However, it is possible to calculate control points from a set of points that you want the Bezier curve to pass through. But this takes a good amount of math, and is also more difficult to get running efficiently than simple interpolation like linear or cosine.
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