Quote:
Originally Posted by fowlplay4
It would be silly use to a text editor at all... You can just have a script clone BODY sprites and then place the new mask ATTR sprite in the same position as the body sprites used in each frame.
That would just be a hack to the problem though..
I'd expect something like:
player.mask.body or player.body.mask
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This is basically what I had in mind a lil after what I said about the gani edit stuff.