View Single Post
  #993  
Old 01-16-2011, 10:01 AM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
Quote:
Originally Posted by DustyPorViva View Post
The PC is liable to slowdown as well, but the iPhone runs on like... I think 300mhz CPU? If you put a PC player and an iPhone player in a level with 100 other players, take a guess as to who it's going to hurt the worst.

Also, a keyboard vs a joypad is not comparible to an iPhone controls to a keyboard. Play any game on the iPhone and you'll see exactly what I mean.
Phone CPUs are a bit weirder than normal desktop CPUs.
Up until the iPhone 3Gs iPhones all had the same 620 MHz RISC ARM CPU. The 3GS actually only had a 600 MHz CPU, which was actually an 833 MHz ARM Cortex-A8 CPU that was underclocked, and it was still much faster than the 620 MHz CPUs because of the layout of the chip.

The iPhone 4 has a custom 1 GHz ARM Cortex-A8 chip with a GPU built into it, so it handles video and 3D acceleration fairly well.

There are a few high end Android phones with HDMI ports built into them, because they can actually handle outputting Full HD (1080p) content, which is something that, in my experience, even midrange Laptops and Netbooks have struggled to do.

tl;dr- phone hardware and software is so different and optimized that its hard to compare with desktop hardware.

PC players would still have an advantage though because of both the other reasons Dusty said.
__________________
Reply With Quote