Quote:
Originally Posted by Tigairius
"Hey Billy, get on and let me kill you a bunch of times and then I'll buy you McDonalds for dinner."
Personally, the idea seems broken to me. I think maybe there should be a bit more to the system, but I can't really put my finger on what it is.
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It wouldn't be broken. Like Demisis said, if you averaged the going rate per kill to be equal to that of what you'd make hourly at the various jobs, it wouldn't be a problem at all.
There'd be really easy ways to counteract "abuse" like Billy's, though, such as diminishing returns for killing the same player multiple times within the span of a set time.
I think getting money for kills is a decent idea for PC era, and an extremely good idea for the iPhone.