Quote:
Originally Posted by Frankie
Graal has been around for quite a long time. I feel like there should have been a lot more improvements in the game engine, content, popularity, and reasonable prices given such a time span.
Instead, it has done nothing but go downhill and now the same game on a phone is more popular than it's original version. To me, that seems so backwards.
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Graal on the PC needed to be maintained and advertised, and the price didn't help. Then comes the iPhone. Stefan does a little porting(and I think only a little, as I vaguely remember him saying it didn't take much to get it running on the iPhone), uploads it with an empty overworld that they worked on for 2 weeks(literally) and BAM, the rest does itself. iPhone Classic managed itself, and apparently players are easily satisfied.