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Old 10-22-2010, 05:47 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
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Quote:
Originally Posted by scriptless View Post
Nice work dusty. I was going to post something very similar to this but just mentioning I was using onwall2 got me yelled at.. lol

everyone was just saying omg onwall2 uses to many checks and that a loop and onwall would be better.. I almost want to say they claimed that onwall2 uses pixel checks not just 16x16 pixel tile checks.


is this just pure bullcrap or is there any truth to what I was told? I figure a great scripter like you might be able to clear that up? =p



EDIT:
Personally I would like to see it possible to not only detect onwall2(), but output the nearest wall cordinates.. so rounding would not be nessisary.. =/
The only bad thing about onwall2 is that other functions have not adapted the same functionality, like tiletype() and tiles[]. So if you start working with tiles, then it becomes a pain in the ass.
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