Quote:
Originally Posted by oo_jazz_oo
No response on the image size limit? . . .
I would think since were supposed to be moving towards online tools, fixing a big issue with online tile editors would be an issue. Apparently not.
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You are not supposed to use textures larger than 1024. Use a GuiDrawingPanel, a scroll control with a child control of size 2048x512, and then draw "TILES" in onScrolled()