Quote:
Originally Posted by MysticX2X
lol, a lot of people already knew that.
I am really enjoying the amount of support this thread has gained. Hopefully it comes to some avail.
Thanks, Joker. I can't really say I was productive though, due to a lot of difficulties UN had with management and direction. I can only say I was willing to work, but didn't see projects aimed at the current players. I wanted to release Castlewars, but saw no motivation to finish it since no scripter was available after Jumb0 disappeared, and Luca didn't see to get a replacement scripter, and instead, fired me. The only project Luca put focus into was his own noobie course, and nothing else. UN doesn't even need an extensive noobie course IMO. Until you restructure the server to be somewhat consistent (laff), that project should have been kept on the backburner, or not as extensive as it was made.
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No problem Mystic, but put it this way, why were you not productive? No assignments assigned to you? Nothing was being planned, nothing was getting released that was benefiting anyone BUT the staff. Castlewars was about finished I believe just no one was motivated to code it for the players. I mean come on everytime we have something FOR the players it never gets released, but the moment staff make something for themselves or staff beneficial IT'S RELEASED INSTANTANEOUSLY! This "noobie course and GMAP" that has been in the makes shouldn't have even been started in the first place, mainly because we need to get other things fixed, we need to focus on changing and fixing a majority of scripts on UN. There is sooo many scripts that are GS1 and a handful that are NOT working and need some structure.
Where will this mayhem end and the restructure and new beginning start -_-???