- Server makes PWA-approved Gelat shop.
- Players buy Gelats from GraalOnline.
- Players spend Gelats in server's Gelat shop.
- Server manager gets percentage of Gelats from sales.
- Server manager distributes Gelats to staff (if he/she wants).
- Gelats are cashed in for real money through GraalOnline.
- Everybody wins.
One downside to this system would be servers opening shops to get as much out of it as quickly as possible without considering the effects of the shop on the server's gameplay. i.e. "I need money, let me sell this really overpowered weapon to make a quick buck...whoops, I killed the server!"
Another potential problem would be with already running servers. Would it be fair to let current classic managers make money off of other's work?