Thread: Varia Progress
View Single Post
  #45  
Old 09-14-2010, 06:19 PM
MrOmega MrOmega is offline
One More Time
MrOmega's Avatar
Join Date: Aug 2010
Location: TN, USA
Posts: 631
MrOmega is an unknown quantity at this point
Send a message via AIM to MrOmega Send a message via MSN to MrOmega Send a message via Yahoo to MrOmega
Recent Progress:

Issues:
Noticed an odd bug in the movement system. (Fixed)
Solution:
Built a new movement system, better collision detection.

Issues:
Black blocks show up in levels with layer tiles that have no value. ( Almost, if not done)
Solution:
Ok, I believe the levels are fixed if anyone sees anymore blacks square please take a screenshot and show me.

Updates:
Made it so it looks more fluid when lifting up a bush.
Bushes no longer spawn when player is standing on tiles that theyre trying to spawn. Instead it will wait until the player is off the cut bush tiles then spawn.
Added a few features to the castle scene.
Fixed pull switch behind castle, looks fluid now.

NEW BADDIES
Bat - Flies down at you to bite you!
Snake - If you cross it's path it will come towards you!
__________________
Time is the fire in which we burn...
Up, Up, Down, Down, Left, Right, Left, Right, B, A, Select, Start! Now I got 99 LIVES!!!

Last edited by MrOmega; 09-15-2010 at 05:15 PM..
Reply With Quote