View Single Post
  #2  
Old 09-14-2010, 09:05 AM
Deathborn123 Deathborn123 is offline
Owner of Dev Deathborn123
Deathborn123's Avatar
Join Date: Aug 2008
Location: Germany
Posts: 21
Deathborn123 is on a distinguished road
Okay, yet another problem:

I surfed about 1hour in the forums now, but still can't find any good resolution. So for my baddyclass script i need Serverside > Clientside communication ( local npcs that joins baddyclass) . I found out that you can use attr[] , tried it but it seems i can only set them once and then cant change them anymore...
then i read that triggerAction would work from Serverside to Clientside aswell , well i tried it and nope unfortunately it doesnt seem to work.
At this point i just doubled everything like what i wrote clientside i wrote serverside aswell so it works in both purposes but this cant obviously be the best solution for it.

Hope you got any good ideas
__________________
You cannot Prevent and Prepare for War at the same Time.

Last edited by Deathborn123; 09-14-2010 at 11:01 AM..
Reply With Quote