
09-06-2010, 10:43 PM
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Ideas on Fire
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Join Date: Jun 2007
Location: In my head
Posts: 3,208
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Yeah but that's really the only negative thing about it, keeping levels seperated allows me and my staff to focus on what happens in each, link everything correctly and make realistic map, saving time by not detailling useless places. It's also easier to organize in the file browser, I've created multiple subfolders for levels, such as roads, dungeons, cities, caves and insides.
All levels are also by then detailled with heart, which makes them all really unique and lovely. A lot of time is spent on each of them! |
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