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shoot2()
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08-21-2010, 03:21 PM
MrDunne
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Join Date: Aug 2010
Posts: 38
Quote:
Originally Posted by
Crow
The thing is, we already have gravity with shoot(). But we can't alter it in any way, which makes it quite unusable.
Ah, I get it now. Thanks for clearing that up for me.
MrDunne
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