Quote:
Originally Posted by Imperialistic
* Scripts should only identify players uniquely via their account name, nickname or community name. Any other attempt to track a player such as through their IP address, PCID or by planting corrupt files in their system could constitute a criminal offence. Servers are strictly forbidden from using any sort of method to store or retrieve the player's IP address or PCID with script.
eh?
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The code doesn't get or provide any IPs. IP bans exist, they are provided by the gserver. It's just that it's a real hassle to update the TXT file to manage these bans. This makes it easier.