Quote:
Originally Posted by maximus_asinus
I never really thought of that, but it does make sense to have a ninja themed training area. Though I am not entirely sure what makes something ninja, I imagine a quest based on balance, stealth, and then sword techniques. The Ninji Castle from old Classic is a good example I think. You had to sneak passed guards, and then fight a boss at the top. Maybe adding onto that would be trying to incapacitate the guards (not killing them), setting up traps, and solving puzzles/mazes. Maybe even a time trial where you have to race an ninja to a goal.
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Sounds like that would be an improvement on the current level. What I was getting at was the level for the ninja trials could be a level for just about any quest really, nothing special about it like there should be.