
08-05-2010, 07:55 PM
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Global News Team
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Join Date: Mar 2006
Location: Newcastle, England
Posts: 2,425
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If I logged onto a server called 'RPG Online' It would be to my surprise to find a Ninja Deathmatch themed game. I would change the name to better reflect the server concept. Other than I love the idea.
You might want to consider having an automated events system to manage the basic deathmatches and any other game types you might have (CTF, Assassination ect). Since the deathmatches and so on will be the only way to gain exp (as far as we know atm) then it would be un-advised to leave in the hands of an Events Team because you cannot guarantee 100% activity 24/7 and players will be very unhappy if they have to wait for certain people to long before they can progress in the game.
An Events Team will still be needed but only for move exclusive 'special' game types/events/tournaments or whatever you might have planned... Just my thoughts.
Edit:
Actually, a few years ago I did make a few graphics that were originally intended for a server set in the Edo period of Japanese history. I didn't do much because it was more of a conquering my boredom project than an actual server idea but I'll have rummage around and see if I've still go the files. There is a Pagoda I made, some blossom tree's and various other environmental elements that were to be the start of tileset. I don't know if it will be useful but I'll let you have it if I can find it. |
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