Quote:
Originally Posted by Hiro
and we've at least seen the content you plan to release, while n-pulse has only given us rough percentages. and now that they've gone back to becoming a classic server, they have no answers for how to differentiate themselves from anything UN doesn't already do. their current main server, and any old backup they receive, is essentially a dead UN whose only goal could be to create a schism in UN's playercount
|
I'm only stating the reasons as to why Classic shouldn't be used as a comparison in this case towards justifying whether or not Npulse should remain on the Classic tab, we took what I, my Co-Manager at the time aswell as the majority of Developers felt was our best course of action and I can only give the benefit of the doubt and assume the same is true of Npulse, and it seems PWA has a similar stance towards them.
Whether or not their plan could succeed however is a different issue, I can't say anything about Npulse's past having barely logged onto it, so no bias here, but I don't feel very encouraged by it's supposed new direction, one parallel it does share with Classic is that bringing back a specific set of old levels will
not bring back an old community, and while I would like to see them attempt to base their gameplay on a storyline I believe this is best achieved by designing your server towards the storyline as opposed to trying to mesh it into an existing set of levels and Quests.