View Single Post
  #9  
Old 07-17-2010, 05:55 AM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Quote:
Originally Posted by LoneAngelIbesu View Post
What is the good way?
Well it's obviously not using two triggeractions/server.

For a standard sword system, a triggeraction to specific x, y and onActionDamage or w/e in a weapon npc works.

Other systems use findplayer or testplayer to see if there's a player on that position then send the trigger to the server to confirm it and damage them.
__________________
Quote:
Reply With Quote