Quote:
Originally Posted by cbk1994
Gun jamming will not be implemented, it will just annoy players. I'd much rather implement a cool-down or, as Jerret suggested, decrease accuracy (though sometimes less accuracy can be good).
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Is there anything you can do to increase the accuracy of the current number of bullets in a clip without reverting it back to clientside?
I can get way more than 32 bullets out of a single uzi clip if I hold d, at least 3 times as many with normal ping, even more when I'm lagging terribly.
I think if that number were more accurate (i.e. you only get 32 shots out of a 32 bullet clip) then all it would take is a slight increase in the reload times and people would have less incentive to bullet spam, because they're just going to be left vulnerable every time they reload.
With the planned sidearm hotkey you could easily extend the reload times without it being a major pain in the ass. Even less so if you do something similar to the shotgun reload, where you can move around (slowly) while reloading.
I'm for disabling the ability to hold down d for most guns, but it'd be cool to leave it in for guns that use uzi ammo, so they they have their own little perk that separates them from the other guns a little more and gives people a reason to use them.