
06-25-2010, 04:22 AM
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Registered User
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Join Date: Mar 2010
Posts: 10
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Quote:
Originally Posted by Crono
I agree with what you're saying, functionality over quantity is the way I look at it nowadays.
I think a lot of focus has always been placed on individual levels. To create a good map is very different, more difficult, and much more time consuming. That's why a lot of LATs, like me, suck at making overworlds but excel in individual/clumps of levels. The LATing community as a whole is kind of on stand still, if not going backwards. Good to see such threads.
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he said it all. |
Last edited by Darkrazor; 06-25-2010 at 04:22 AM..
Reason: And i totally agree.
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