Quote:
Originally Posted by FantasyX
I really hope you change your mind, Vimes. Server-side PK is partly what ****ed up Jenn's Era (along with a lot of other things) and it completely rules out any skill in sparring/pking. With clientside PK, everything is fair. Despite that some characters lag more than others, you have to take into account that they're seeing everyone else in that level eating their bullets.
The argument I've always ****ing hated is that laggers eat bullets. I continue to try to get this point across: You're eating bullets on their screen, too. Try to predict where they're going to go, in stead of crying about how they're eating bullets on your screen. It's 100% fair. Clientside PK is the only fair way to do it, and if you change it to serverside, you're just going to **** up everything.
NOTE - I'm not in any way trying to bash your scripting abilities. I know you're a qualified scripter. My argument has nothing to do with your ability to script.
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If it turns out to not work as well as it has in my tests on Era Dev then we'll abandon it. It's not like it's going to take weeks of work to do or undo.