
06-17-2010, 06:50 PM
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Registered User
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Join Date: Dec 2009
Posts: 6
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Hmm, alright, say we go with that. How is melee supposed to compete with magic? Or do you recommend a complete revision? If so, what do you suggest?
Just as a thought, if IWDs are that hard to obtain, perhaps every phy level you get, or two, your damage should increase by 1? That way there is some point other than WC? (Sorry if this is already done, I can't particularly recall)
Well, few EAs would force a character to obtain "good" equipment, suited to their job, but in that case, equipment should reflect the character using it, ex. robes giving pow/magic bonuses, while low ac. Perhaps equipment should be trait-specific, or more trait-specific based. That wouldn't be all that bad actually. Then heavy armor would be for combatants, and light thieves couldn't take as much damage as them, so would focus on either ranged, or quick moves.. That's not bad at all actually. |
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