View Single Post
  #28  
Old 05-19-2010, 06:17 PM
Bell Bell is offline
Registered User
Bell's Avatar
Join Date: Feb 2007
Posts: 1,824
Bell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud ofBell has much to be proud of
As Stefan so wisely said, "There is a point to everything." Gmap generators were made to help developers rapidly make an overworld. That does not mean that you then don't go back over those levels and personalize them for your server. A solid forest may separate two towns but you may go through and carve a small winding path to lead you to that town for example. Maybe add a few hidden nooks to sit and chat in. While there is always the central core of a server, many people prefer to find some far away spot to sit and idle now and then.

The PWA does not deny a server based on its size. The problem usually lies in the development of that area. We've had applicants try to use a completed overworld filled with blocked and empty buildings. They might add fishing or mining to fill the "play for an hour or two" requirement but whats to keep players coming back? If there are no quests, no jobs, nothing to explore, would you come back? I doubt that.

Most times when I've turned down a server I've asked the staff to do one simple thing. Reset yourself and go onto your server pretending to be a noob. You know nothing about the server other than what you can see and do. See if you actually find the server fun to be on. We don't care if its 'realistic' or not, its a game.

We cannot turn back time to what once was. We can use what we have though and make a new way of life. I could go on but I will save you the pain of a wall of text. I think you get my point.
Reply With Quote