
05-11-2010, 08:09 PM
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Developer
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Join Date: Aug 2005
Posts: 102
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The problems with PKing have always existed. The only reason why PKing was successful was the playercount. Graal is a dying game because the older generations have quit for the most part by now and the new players have to pay monthly to play. There was nothing more fun than giant raids. The more people involved, the more fun it was. We can discuss potential fixes to make PKing more enjoyable, but at the end of the day nothing can fix it until Era has a feasible playercount.
..just my two cents. |
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Torque
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