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Old 04-17-2010, 11:55 AM
Imperialistic Imperialistic is offline
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Join Date: Apr 2007
Location: Florida
Posts: 1,094
Imperialistic is a jewel in the roughImperialistic is a jewel in the rough
Hi,

You really shouldn't make your levels so predictable, not so much as a bad thing but you're using certain tiles repetitively.


Outside:
-Tables are obnoxious and they don't make sense
-Should use more imagination with them and make them Graal-realistic

-Stone Path doesn't have much design to it
-Use a better design to give it some tang and there is so many tile errors

-Spamming the window tiles
-Don't use the window tiles so much


Inside:
-Stairs/Crates/WhateverTheyAre don't make any sense.
-Make them Graal-realistic and a better sense of design in it

-The level shape & size is not right.
-I believe the level is too small for all the stuff you want in it

-Floor is just bland
-Don't be afraid to add more then one design , the floor is a big part in levels (imo)

The levels are decent but they crave more detail and design to them.
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