Quote:
Originally Posted by kia345
I'm not going to post any big grievances with how GK handles mages, but I agree with this. I switched to Brigid almost purely because I wanted to play GK with the short end of the stick, and it's actually worse than I thought.
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Except, wait, you can glitch and 1 hit-ko a majority of players.
You know, I read the title and thought something
new was actually implanted and it was affecting the mage community. Poisons been long overpowered, it's another one of gk's flaws.
Everyone screams nerf, but I don't notice any real potential in ideas of how to nerf it, and we aren't even sure if Tig has the power to do so.
Poison, Gods, Resistances, Ac, Wc, Leveling, all of these factors
should be considered and planned out before acting. Just a poison nerf isn't going to fix anything, and if not done correctly it would just make gk's knots of problems tighter.
I have no ideas on how it should be done.
How about this
More ideas regarding the above, less complaining.