Quote:
Originally Posted by Cubical
You also should getting into the habbit of adding a level name prefix. This will help if say you want to have separate tilesets later on for inside/outside/event levels without having to set the tileset in each given level. I wish this were a requirement on testbed.
example:
PHP Code:
addtiledef("mercia_newtileset.png", "myworld_", 1);
Edit: it's more or less personal preference I guess, but I'd start doing it.
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Ok, but that wont help with my problem?
Quote:
Originally Posted by cbk1994
Is it a type 1 tileset?
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Yeah its type 1.