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JKL's Scripting Questions
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02-27-2010, 12:11 PM
xAndrewx
Registered User
Join Date: Sep 2004
Posts: 5,260
triggeraction(temp.gx, temp.gy, "Grab", "");
Add that to a weapon (what you've just posted above) & then add it to a player, you'll then be able to use the function
HTML Code:
function onActionGrab() { }
Good job
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