Quote:
Originally Posted by DustyPorViva
The hell does this have to do with anything?
The point is that Graal wall detection is broken... but level designers made stupid decisions when creating levels that incooperated sliding through cracks of tiles as part of 'normal' navigation. They shouldn't have. Stefan fixed the ability to slide through tiles and suddenly everyone was up in arms because their overworld was now 'broken'. This should have been something that was avoided in the first place, and even so, they should have went around their overworld and fixed those bugs instead of complaining about the improvements.
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At least that sliding thing is an okayish bug. It is not as annoying as you slipping through tiles due to them being placed at a certain position.