Quote:
Originally Posted by Cloven
Perhaps, but that's probably the case. It takes time to develop a world, and even more time to do it well absent having a moderately elite team. Add to that the fact that the majority of talented devs have ego issues (presumably because their real life successes do not parallel their online ones) and you have a recipe for stagnation.

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I maintain that the large number of playerworlds versus the number of available developers plays a large part in the lack of success.