Quote:
Originally Posted by Inverness
Of course in the generation of GS2, you can not really do that kind of stuff offline anymore, so a server like Testbed would be required to allow budding projects to develop to the point where they could obtain their own server.
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Having multiple playerworlds on a single server. Isn't that kind of a bad idea? How would you segment the server? How would you control CPU usage, lag, etc?