Quote:
Originally Posted by Loriel
gonstruct is probably not behaving ideally there, but the prefixless pics1.png should have the "main" checkbox checked and will then be drawn first in any case. If that does not work for you I would appreciate more details.
When you addtiledef a tileset with transparency over another tileset, the latter tileset will show through the transparent parts of the former, so you cannot have an entirely opaque tileset and a tileset with transparency applying at the same time at all.
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I would assume that that 'main' is also for any full tileset, which means the priorities are still an issue.
Quote:
Originally Posted by Loriel
Eh, you just restart gonstruct and delete the offending tileset before opening any level.
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Since the tileset data gets saved, it crashes on opening.