Quote:
Originally Posted by Stefan
These things only work in v6.
For the redirect-feature you still need to upload the files to the server (for file-modification-time-check) but the client will download them from a website.
With requesturlasgamefile() you can download a file from a webserver and treat it like it has been downloaded from the server. I've just seen that there is a bug though, normally it requires 4 parameters, will fix it in the next version.
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Uploading the file anyways is a bit unhandy, could a md5 hash be attached to the command?