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Old 01-27-2010, 12:48 AM
cbk1994 cbk1994 is offline
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I would like to see player businesses run in a capitalistic way, basing their success off competition. Owners would have to make good decisions to keep their businesses open and making money. There are a few problems with this:
- There are only so many businesses on Era, so staff have to intervene and remove business owners not making money.
- There are very few ways to compete. Price can be controlled, but businesses selling the same things will pretty much have to match eachothers' prices since they can't compete on quality. The only real thing to compete on is location (close to unstick?)
- Price fixing can be a problem, depending on how NPC shops work. If NPC shops are set to automatically change their price based on how much is purchased there (using laws of supply & demand), if all the business owners start selling ammo for 2x what it was before, the NPC price will eventually rise to that as people start buying ammo there. This might require staff intervention at capping prices.

Money also has to flow in a way that most of it goes to the workers and the owner gets paid only after all the other expenses. If we let owners get rich while everyone else is poor, we create the problems we have now.
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