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Old 01-26-2010, 10:35 PM
GarethOmni GarethOmni is offline
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Having a way of letting players independantly own and run a business would be nice, if it was available to everyone. This would get pretty complicated.
Things I'm thinking of are materials, weapons, ammo, food, even vehicles. Obtaining minerals or a mining company could be a form of business, obtaining base materials for food industry could be a business. The possibilities could get pretty big, but who knows if that much work would even remotely be worth it.

The good thing is, that would expand the job market on era (lol recession), give ample forms of income, not just npc based forms of income but a more player ran economy.

One idea I had was to eliminate owners from a business, and have them "owned" by an npc. Staff or another form of administration could select a "manager" who would handle hiring,firing, and making sure production or that profits were met. If this manager didn't do his job, they would remove him obviously. The hardest worker would have the best chance at running things. Finding a decent manager for a business would be something the business admin could do. This manager would obviously get a higher pay rate, but not too much.

But like I said, that can get complicated and I'm sure it would, I also don't think or know if that would have a positive effect on the economy that is era. It's simple now, theres businesses, ways to make money, the most complicated thing on era is getting weapons parts, iron, lead and putting that together to stock a gun. Adding that idea would make the whole process of manufacturing a lot more complicated than "Mine 100 lead, watch episodes of this and hit a the whole time". And who wants to deal with that.

But making it so everyone could do it, instead of saying there are only 6 businesses, AND 4 gangs would have an interesting effect on Era. Being able to "Buy" the property for a business, and then work from there, could be pretty cool. Ideas are easy, but scripting them and putting them into play are completely different.
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