Quote:
Originally Posted by SKJF91
Server 1 <--> Server 2 (Communicates with each other and syncs data)
250 Players -> Server 1 -> Synchronizes to -> Server 2
250 Players -> Server 2 -> Synchronizes to -> Server 1
And in the end, this is completely pointless. I don't think 500 players is that many players.
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To Graal it is. Also, the only thing it'd synchronize was account data, on a much slower rate than processing all 500 players that are currently on.