Quote:
Originally Posted by Darklux
I don't think so. Over the years, billions of event items have been created.
If many more items would be availlable for a reasonable amount of ec coins (maybe connected with a higher amount of given out ec coins), it could be better. Right now, the "value" most event weapons have is just unrealistic - no - I'll even claim that it won't be alot of effort and that it's compareable to the worldwide financial crisis. The items exists, I doubt that it's alot of scripting effort to modify the current ec shop, the thing that would take time is evaluating a good economy concept.
Overblown prices that lead to a bubble. 2000 Diamonds is no price anyone should have to pay for an expensive item, as it takes hours to grind them out of the mines or dungeons.
I'd even say that the bubble blown up creating free boredom for everybody on GK.
The oldbies should give up imaginary prices on items. The economy should be modified by force to enable fair prices (I don't say that there should be a "mass" giving out, event items should still have a fair price) for the sake of all players - it would offer alot more gameplay for oldbies too, rather than idling tradetables 24/7.
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It's really not about the Event Coin shop, an online rpg shouldn't concentrate on Event Items. Content is the only long-term solution that doesn't endanger the servers rpg nature.